Fireballs, Rockets, Logs, and Arrows are simply different flavors of destruction.
The Tornado is widely considered by professional players to be the highest skill-cap card in the entire game.
Waking the King
The King only wakes up if one of your smaller Princess towers is completely destroyed, OR if the King takes direct damage from an enemy unit or spell.
The unit will hit the King once, waking him up for the rest of the entire match.
- Practice this in friendly battles.
- Do not activate the King Tower if your King is already dangerously low on health.
- If you have Tornado, actively bait the opponent into giving you an activation.
The 'Nado' Combo
The most famous combination in the game's history is the 'Exenado'—pairing the Executioner with the Tornado.
If the opponent builds a massive, spread-out push consisting of a Giant, a Musketeer, and a swarm of Minions, they are attempting to avoid splash damage through proper spacing.
| The Combo Card | Execution | Optimal Threat |
|---|---|---|
| Executioner / Bowler | Drags all units into a perfect straight line to maximize the linear splash damage of the projectile | Massive Beatdown pushes (Golem + Support troops) |
| Ice Wizard | Groups units together so the Ice Wizard's splash attack slows the movement and attack speed of the entire enemy army | Bridge Spam or fast swarm attacks |
The Highest Skill Cap
The Tornado is not a card you can simply drop and forget; it requires intense spatial awareness and perfect timing.
Spend the hours required to memorize the pull tiles.
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