The absolute pinnacle of this defensive micromanagement is the art of kiting.
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
Mastering the Middle
By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.
If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.
- Practice the timing in friendly battles.
- Buildings have a larger aggro radius.
- Surround the enemy completely.
The Ultimate Distraction
You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.
However, it requires pixel-perfect placement; one tile off, and the enemy will simply turn around and destroy your tower.
| Maneuver | Execution Requirement |
|---|---|
| Troop Splitting | Place multiple units exactly in the center so half walk left and half walk right |
| Box Defense | The units must spawn in a perfect circle around the threat to trap it |
The Psychological Impact
Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.
You dictate exactly where the enemy moves, effectively taking control of their army away from them.
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