A perfectly constructed Spawner deck abandons the traditional concept of 'pushes' and instead relies on creating a relentless, automated engine of infinite pressure.
If you enjoy slowly suffocating your opponents and watching them panic as the map fills with your troops, this guide is for you.
The Foundation of the City
The Goblin Hut is the absolute core of the strategy; it provides constant, annoying chip damage against the enemy tower while acting as a sturdy distraction for ground tanks.
The Barbarian Hut is the heavy investment (often costing 7 elixir) and is usually played only in double elixir; it acts as an immovable defensive wall while generating massive, high-health pressure.
- It is too expensive and leaves you instantly vulnerable to a fast opposite-lane rush.
- Protect your buildings at all costs.
- If your Goblin Hut and Furnace spawn at the exact same millisecond, they will clump together and die to one spell.
The Support Cards
Furthermore, these fragile support units act as 'Spell Bait'; if the opponent uses their Fireball to kill your Flying Machine, your Goblin Hut is completely safe to generate infinite value.
The final piece of the puzzle is a primary win condition that synergizes with the chaos; a Graveyard spell or a Royal Recruits drop works perfectly when the opponent is completely overwhelmed.
| The Building | Strategic Function | The Geometry |
|---|---|---|
| Goblin Hut (5 Elixir) | Constant anti-air chip damage and spell bait | Safely behind the Princess tower or deep in the corner |
| Furnace (4 Elixir) | Splash damage pressure and swarm control | Aggressively in the center to pull tanks and pressure the bridge |
The War of Attrition
You are daring the opponent to break through an infinite wall of meat shields.
Build the city, protect the infrastructure, and watch the endless wave wash over them.
When you loved this article and you want to receive details relating to tower rush kindly visit our own webpage.