The primary choice boils down to a fundamental dichotomy: do you need area-of-effect splash damage, or massive single-target elimination?
This comprehensive guide explores the specific use-cases, strengths, and weaknesses of both categories of defensive architecture.
The Single-Target Tank Killers
Single-target defenses, such as the Inferno Tower or the Cannon, are designed specifically to deal with massive, high-hitpoint threats.
A single-target tower will waste its massive damage output slowly killing one skeleton at a time, allowing the main enemy tank to slip by completely unharmed.
- The Cannon is a cheap, fast-cycling alternative to heavy towers.
- It costs a massive amount of elixir and decays over time.
- If they use a lightning spell to destroy your tower, you must immediately drop a backup melee unit.
Clearing the Horde
These structures are your absolute best defense against 'bait' decks that rely on overwhelming you with endless waves of goblins and skeletons.
The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).
| Popular Decks | Recommended Tower |
|---|---|
| Everyone is playing Golem or Giant | Inferno Tower is absolutely mandatory to survive the sheer health pools of the enemy pushes |
| Spam-heavy ladder | Bomb Tower provides incredible value and cannot be overwhelmed by sheer numbers |
Balancing Your Defenses
Ultimately, the building you select must perfectly complement the other seven cards in your deck.
Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.
In case you have virtually any issues regarding exactly where and also tips on how to make use of tower rush, you can e mail us from our own page.