The primary choice boils down to a fundamental dichotomy: do you need area-of-effect splash damage, or massive single-target elimination?
Making the wrong choice will leave a glaring weakness in your roster that experienced opponents will ruthlessly exploit.
Melting the Behemoths
The Inferno Tower is the ultimate example, possessing a damage beam that ramps up exponentially the longer it stays locked on a single target.
A single-target tower will waste its massive damage output slowly killing one skeleton at a time, allowing the main enemy tank to slip by completely unharmed.
- Ensure the tower locks onto the tank.
- Maximize the walking distance.
- Beware of enemy stun spells.
Clearing the Horde
Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.
The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).
| Current Ladder Trends | Recommended Tower |
|---|---|
| Tank-heavy ladder | Inferno Tower is absolutely mandatory to survive the sheer health pools of the enemy pushes |
| Everyone is playing cheap, fast cycle decks | Bomb Tower provides incredible value and cannot be overwhelmed by sheer numbers |
Balancing Your Defenses
Balance your defensive portfolio so you have an answer for absolutely every possible threat.
A strong foundation guarantees a triumphant victory.
If you cherished this posting and you would like to get a lot more info relating to tower rush kindly pay a visit to the webpage.