Having the strongest defensive building in your deck means absolutely nothing if you do not know exactly where to place it on the map.
This is a catastrophic error that allows the enemy to destroy your building instantly with ranged support units from their side of the river.
Mastering the Middle
You must place your turret exactly in the center of the arena, usually three tiles from the river and biased slightly toward the lane being attacked.
As the tank trudges toward the center, it will be simultaneously shot by your defensive building AND both of your Princess towers.
- If placed too early, they will destroy it with spells.
- Understand the 'blind spot' of certain turrets.
- If you use the exact same tile every time, they will predict it with a fireball.
Countering the Artillery
Your goal is to use your building as a physical meat shield, absorbing the artillery fire while your troops cross the bridge to destroy it.
Place a splash-damage building like a Bomb Tower directly in the center to safely absorb and destroy the endless waves of cheap units.
| Attacking Unit | The Reaction |
|---|---|
| Aerial Threat | Must be placed slightly higher and more central, as flying units ignore the river and take a direct diagonal path |
| The Spell Threat | Place the building extremely high up by the river so the lightning spell cannot physically hit the building and your tower simultaneously |
The Architecture of Victory
When you master turret placement, your opponent will feel as though their units are fighting through thick mud.
Control the geography of the battlefield, dictate the pathing of the enemy, and build an impenetrable wall.
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