While constructing a deck from your personal, pre-leveled collection is the standard way to play, it often leads to a stale, repetitive meta.

This comprehensive guide will teach you the golden rules of the drafting phase, ensuring you enter the arena with a massive tactical advantage.
Prioritizing Your Choices
The draft phase usually presents you with four choices; you pick one card for yourself, and give the other card to your opponent.
Secondly, you must prioritize heavy removal spells like Poison, Fireball, or Lightning.
- Always draft the counter to the card you give away.
- Don't draft too heavy.
- Clog their hand with heavy, useless units.
Drafting for the Enemy
Drafting is not just about building a good deck for yourself; it is equally about constructing a terrible deck for your opponent.
If you realize they have drafted three heavy, expensive ground tanks, give them a fourth expensive ground unit.
| Card Pairing | The Keep | The Discard |
|---|---|---|
| Hog Rider vs. Barbarian Hut | Always take the Hog Rider | Give the Hut |
| The Log vs. Should you loved this short article and you would want to receive details relating to tower rush i implore you to visit the web site. Skeleton Army | You now have the perfect counter to the swarm you just gave them | Give the Skeleton Army |
Embracing the Chaos
Do not panic; remember that your opponent's deck is likely just as weird and disjointed as yours.
Choose wisely, and outsmart them before the match even begins.