These unique characters usually have game-changing active abilities that completely alter the flow of a match.
Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.
The Bruiser/Tank Class
These heroes are deployed at the front of a push, drawing all tower and enemy fire away from your fragile support units.
When playing a tank commander, your strategy relies on building a massive, slow-moving 'deathball' of troops.
- Use dash abilities to connect to the tower instantly.
- The 'Skeleton King' archetype relies on summoning backup.
- Bait out the inferno tower first.
The Ranged Support Class
These commanders usually sit safely behind your towers, picking off enemy troops from a massive distance.
The key to mastering ranged heroes is impeccable placement; if they get caught in melee range, they die instantly.
| Commander Class | Ideal Deck Type |
|---|---|
| Stealth Sniper | Cycle decks and control setups |
| The Grand Warden | Massive golem or giant pushes |
Choosing Your Leader
A comfortable player using an off-meta hero will always defeat a confused player using the 'best' character.
Lead your troops with confidence, and victory will follow.
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