If left unchecked, a single dedicated healer can provide thousands of points of 'free' hitpoints to an attacking push, making it virtually unstoppable.
Many novice players make the fatal error of focusing all their defensive damage on the massive tank, ignoring the tiny support unit standing behind it.
The Golden Rule: Kill the Support First
If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.
Deploy your assassin directly behind the enemy push, ensuring it locks onto the healer before the tank can turn around to protect it.
- She heals her entire aura with every swing.
- If you drop it too early, their tower will kill your assassin.
- A Zap removes a shield instantly, allowing your Mini P.E.K.K.A to land a lethal blow.
The Cheese Pushes
A cloned healer essentially doubles the healing output, turning the surrounding army into a literal immortal wall of hitpoints.
Cloned units always have exactly one hitpoint, regardless of the original unit's health, making them incredibly fragile to any form of area damage.
| Threat Level | Mechanic | The Solution |
|---|---|---|
| The Melee Healer (e. If you enjoyed this article and you would certainly like to get additional facts pertaining to tower rush kindly see the webpage. g., Battle Healer) | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| Temporary Protection | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Surgical Defense
Facing a massive, regenerating 'Elixir Golem' or 'Golem' push is one of the most stressful experiences in the game.
Once you learn to surgically remove the support structure of an enemy push, the most terrifying meta decks become trivial to defend.