Deploying a massive, high-hitpoint tank like a Golem, Giant, or Lava Hound is only the first step in executing a successful 'Beatdown' strategy.
Choosing the correct support units dictates the entire personality and effectiveness of your deck.
Clearing the Path
The most common and fundamental type of support unit is the ranged splash-damage attacker, such as the Wizard, Executioner, or Baby Dragon.
Once the tank falls, the splash unit is immediately targeted by the Princess tower and dies quickly; they absolutely rely on the meat shield to survive.
- Pulling all enemy defenders into one clump for his axe is devastating.
- Smart opponents will wait for your tank to cross, then drop a Valkyrie directly ON your support units, killing them instantly.
- They are the ones actually dealing the massive damage; the tank is just a distraction.
High DPS Backline
If the current meta is dominated by heavy defensive buildings (like the Bomb Tower) or mini-tanks (like the Knight), splash damage support is insufficient.
The bats swarm the enemy's single-target defenders (like the Inferno Tower), distracting them while the Night Witch and the Golem crush the building.
| Support Type | Best Against | The Counter |
|---|---|---|
| Splash Damage | Skeleton Armies, Goblin Gangs, Minion Hordes | Mini P.E. If you have any sort of questions relating to where and how you can utilize tower rush, you can contact us at the website. K.K.As, Knights, Heavy Spells (Fireball/Poison) |
| Single-Target DPS | Defensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries) | Swarms that surround them, Lightning Spells |
The Art of the Spell Support
Spells cannot be killed by enemy troops, making them the most reliable, guaranteed support in the entire game.
Building the perfect Beatdown push is like conducting an orchestra; every unit must play its part at the exact right time.